Wolf, Wolves Disappear While Running

Summary:

When a wolf is on the attack, running/in motion it will disappear

Steps to reproduce:

  1. Hear the attack sound
  2. Attack is from a wolf / wolf pack
  3. Track the wolf until it disappears

Expected Results:
Wolf would continue on its path to attack a hearthling or village.

Actual Results:
Approximately 5 seconds into attack wolf disappears. Attack instance is cancel, music goes back to normal.

Notes:

Attachments:

I was streaming and asked for this clip to be made.

Version Number and Mods in use:
Currently using 0.20.0, (Release 701) x64 build
System Information:
-PC
Case: Fractal Design R5
CPU: Intel i7 Devils Canyon 4790K
GPU: Gigabyte GeForce GTX 960 4GB
RAM: Kingston HyperX Fury Black 16GB
CPU Cooler: NZXT Kraken X61 Liquid Cooler
Motherboard: Asrock Z97 Extreme 6/3.1 ATX LGA1150
-Storage
Kingston SSD V300 240GB Boot Drive
WD Caviar Blue 1TB 7200 for mass storgage
Power Supply: EVGA SuperNOVA 650 GS Fully Modular
-Peripherals
Mic: Blue Snowball with boom mic stand
Mouse: Cobra E-Blue
Keyboard: Razor Black Widow Ultimate 2014
Monitor: Asus 24" 144hz 1ms & Dell P1913
Headset: Kingston HyperX Cloud
Webcam: Logitech C920

Love the game, Hope you your having a great day.

Sincerely,
Jordan

1 Like

Just putting it out there that I have had this error too. The wolves are released and come running though my village. Then they they just despawn at a point on the other side of the village, ignoring the village and the villagers.

If you mean they were released from their cage by a hearthling destroying it, then that it was is supposed to happen. If that’s not what you meant, then yeah it’s a bug.

This isn’t actually a bug as you mean it. Enemies despawn after a given amount of time for performance reasons. The wolves don’t attack unless provoked so what probably happened here is that you provoked them just as they were about to despawn giving the impression that they dissappeared as you went to engage.

The despawning of enemies will probably be able to be removed with the introduction of Chris’ topography service in Alpha 21/22.

1 Like

My situation is a little different than the OP.

I had the goblin village spawn, the one that has the pen of wolves in it. After a short time those wolves were set loose onto my village by the goblins, not provoked. The wolves then ran through my village from one end to the other, didn’t touch or pay any attention to any of my villagers, even the footman that attacked one. Once they got to the other side of the village, they despawned. If actually happened twice, but the second time I think I provoked them, however they still ran through the village and despawned on the other side.

If it’s not a bug, then it’s a pretty pointless action.

I have a video of it actually, I’ll post it when I get home from work.

1 Like

No, that seems like a bug then. I thought that maybe you broke the pen, and saw them run off before despawning, and got confused there.