Trying to place an item in an unfished buildign resuslts in lots of ghost items that never get placed.
Steps
- Start building a building,
- Place a bed in unfished building,
- Lots of ghost beds appear but the bed never gets placed.
Screenshot:
Trying to place an item in an unfished buildign resuslts in lots of ghost items that never get placed.
Steps
Screenshot:
I’m having the same problem. I go to build any house type building with beds. After a bed is placed, i tell it to be removed, so it can be replaced with a comfy bed. A ghost bed stays in the place of the removed bed, and it cant be removed. I ended up with a village with three of the 4 bed houses, with three ghost beds in each.
This deserves a bump, because it’s happening even in Alpha 9. Also, i can’t place items/furniture (beds, tables, chairs) in FINISHED buildings, and I can’t place items/furniture (beds, tables, chairs) in the buildings when i’m designing it with the tool editor… it’s gets really frustrating when i’m trying to give each citizen a Bed, and the end up sleeping outdoors :S
Will test when I get home, but I have not had this issue. I can place beds in my unfinished hall regularily, and I do the same thing with workshops in the other buildings. I occasionally cant place items into corners, but thats about it. I know you cant place modules in the building editor right now, so that part I can confirm.
I agree! Another Big Problem is that is Building Mode You Cant Actually Place Furiture
I moved a post to an existing topic: R196 [con] - Stealing placed building parts