Items that I tell to build somewhere. But then are sold or upgraded before they are placed leave their ghost for ever in town.
Steps to reproduce:
Build 10 normal chairs and place them.
Before they are placed upgrade 10 chars to comfy chairs.
Another way to reproduce:
place 1 chair.
Then create task to move the 1 chair one place over.
Stop all units from doing work.
Have carpenter upgrade all 1 chair to comfy. now you have ghost chair
That’s not a bug, you just still have a normal chair waiting to be placed. Build one and your hearthlings will immediately place it.
If you have one of the new unstable builds with the “cancel tasks” icon, I assume you can use that to cancel the ghost place icon task, but I haven’t actually changed it.
It’s a side effect, but could be considered a bug. It shouldn’t affect you, as the behavior is what @BrianNZ says (build a new one and it’ll be placed).
In the worst case, you should be able to delete the ghost with the delete command, or if that doesn’t work, with the console.
The problem is that I don’t have a chair to place. To get it removed you have to build another chair which would be wasteful way to remove something one does not want to build
I would like to call it a bug @Relyss because I was able to reproduce that in an other way too:
Place furniture … move that furniture … and if you open up build-menu you will allways see the old position of that furniture, you actually moved away.
Example: I built a house, on top of it my typically roof-feeding-area with storage for food and tables/chairs.
Now my town has grown so I expanded in more tables/chairs and moved them alot… my whole roof has ghost-tables/chairs in build-mode, because the old position have been saved.
You call it bug, I call it feature!
[A9.240x64] (I know, outdated but I haven´t played yet…)