Ghost furniture results from cancelled buildings

Moving a piece of furniture away from a building while editing makes it stuck… even if you cancel the building

Steps to reproduce:

  1. Start a building using a saved template, begin editing
  2. move furniture away from building, then click anything pretty much
  3. stop editing building or cancel it…

Expected Results:
Furniture associated with a building should be removed when the building is cancelled. Or the object should be able to be moved or deleted from the building edit screen.

Actual Results:
The furniture that was moved away from the building then becomes stuck… in a ghostlike state, unable to remove it.

Sometimes hearthlings will place the item and it can be undeployed.


Version Number and Mods in use:
No Mods. Release 663 (64 bit)

System Information:


Welcome to the forum, @thomas.slaymaker :slight_smile:

The devs are aware of this issue. Probably the furniture should not be able to be dragged outside of the building, or some other mechanism should exist to prevent this problem.

Thanks for reporting!

not 100% sure its the same issue but as a temp work around. if you use the console: destroy on the item twice in a row i think you will be able to deleted it.

At least it sounds kinda familiar :stuck_out_tongue:

1 Like

I see, sorry I didn’t see a similar post.

Don’t worry, I think it was just mentioned on a Twitch stream so probably it wasn’t reported here yet :smile: