Ok, so I’ve just started playing again and this problem came up. I have looked at this bug extensively and can’t figure it out.
- I’ve given permissions for the game through my firewall
- I’ve uninstalled/reinstalled the game
- I’ve taken off all mods and tried the game from a fresh start
- I’ve taken out all my peripheral USB devices
I’m not sure what else there is for me to do.
Log:
2019-09-04 22:50:15.974413 | server | 1 | app | Stonehearth Version 1.1.0.949 (x64)
2019-09-04 22:50:15.976408 | server | 1 | core.config | user id is ab822a43-b7ac-4574-8dee-ba9e2aa784b4
2019-09-04 22:50:15.976408 | server | 1 | core.config | session id is 2ecde374-55cf-40bb-adbd-dacb136dcf77
2019-09-04 22:50:15.976408 | server | 0 | app | Steam present.
2019-09-04 22:50:16.005330 | server | 0 | core.system | Initializing crash reporter
2019-09-04 22:50:29.029510 | server | 1 | resources | Modules are verified pristine.
2019-09-04 22:50:29.270859 | server | 0 | app | Running Stonehearth server on port 64337
2019-09-04 22:50:29.271856 | client | 0 | client.core | Connecting to local server…
2019-09-04 22:50:29.272857 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2019-09-04 22:50:29.273855 | client | 1 | game_engine | Initializing OpenGL
2019-09-04 22:50:29.338683 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-09-04 22:50:29.448429 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on
2019-09-04 22:50:29.449387 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2019-09-04 22:50:29.505239 | client | 1 | game_engine | Determining window placement
2019-09-04 22:50:29.506239 | client | 1 | game_engine | Selecting monitor at 1920, 1108
2019-09-04 22:50:29.506239 | client | 1 | game_engine | Creating OpenGL Window
2019-09-04 22:50:33.012795 | client | 1 | game_engine | Creating OpenGL Context
2019-09-04 22:50:33.017780 | client | 1 | game_engine | Finished OpenGL Initialization
2019-09-04 22:50:33.022766 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 398.36’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 965M/PCIe/SSE2’
2019-09-04 22:50:33.664051 | client | 1 | horde.general | No cascade buffer allocated!
2019-09-04 22:50:34.022094 | client | 1 | browser | cef started.
2019-09-04 22:50:34.031071 | client | 1 | browser | Navigate called without an existing browser!
2019-09-04 22:50:34.042043 | thread29868 | 1 | browser | Doing a buffered navigation to http://radiant/stonehearth/ui/root/index.html
2019-09-04 22:50:34.472922 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2019-09-04 22:50:34.540752 | client | 1 | client.core | user feedback is on
2019-09-04 22:50:35.277770 | client | 1 | game_engine | ignoring duplicate screen resize to (3840, 2104)
2019-09-04 22:50:50.690635 | client | 1 | network | client allocating new send buffer (total: 0)
2019-09-04 22:50:50.691662 | client | 0 | client.core | Authenticating…
2019-09-04 22:50:50.769753 | server | 0 | simulation.core | Making authentication request with provider: host
2019-09-04 22:50:50.770759 | server | 0 | simulation.core | Authentication successful, responding with session.
2019-09-04 22:50:50.770759 | server | 0 | simulation.core | {
“session” : {
“player_id” : “player_1”,
“client_id” : “host”,
“provider” : “host”
},
“state” : “configuring”
}
2019-09-04 22:50:50.829228 | server | 1 | mod stonehearth.build.building_monitor | inventory was not present for player player_1
2019-09-04 22:50:50.835772 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2019-09-04 22:50:50.912559 | server | 1 | network | server allocating new send buffer (total: 0)
2019-09-04 22:50:50.934497 | client | 0 | client.core | Authenticated
2019-09-04 22:50:50.961029 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-09-04 22:50:51.061263 | client | 1 | horde.general | Failed to create shadow map
2019-09-04 22:50:51.062300 | client | 1 | horde.general | Failed to create shadow map
2019-09-04 22:50:56.790126 | server | 1 | simulation.remote_client | started buffering client updates. (seq:97 ack:0)
2019-09-04 22:50:57.596715 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-09-04 22:50:57.596715 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-09-04 22:50:57.712206 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-09-04 22:50:57.712206 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-09-04 22:50:57.757045 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:97 ack:97)
2019-09-04 22:50:57.807074 | server | 1 | simulation.remote_client | started buffering client updates. (seq:117 ack:97)
2019-09-04 22:50:57.909656 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:117 ack:117)
2019-09-04 22:50:58.135289 | client | 0 | game_engine | window closed. exiting process
Specs:
Intel® Core I7-6700HQ CPU@ 2.60GHZ 2.59 GHZ
12GB Ram
64-bit Operating system
NVIDIA GeForce GTX 965M