Beta r866 Now on Steam Unstable

Another polish release with a few optimizations and some bug fixes, including several for major bugs introduced in the previous release.

Added new sound effects for titan tentacles.
Optimized AI and timer performance slightly.
Optimized workshop UI slightly.
Improved responsiveness of restocking newly-reachable items.
Fixed several memory leaks.
Fixed trapped pets dropping resources that needed to be manually looted.
Fixed the hearth of cheer quest UI.
Fixed encounters like the daily report triggering multiple times for reconnected clients.
Fixed an issue where the town naming UI could get stuck.
Fixed items with multiple qualities not appearing in item palettes.
Fixed a building issue where 1-unit high blocks could become unbuildable.
Fixed several errors in the building editor.
Fixed all perks having the same tooltip in the character sheet UI.
Fixed the loadouts modding API that broke in r864. It is now using a new format. See this thread for details.
Fixed an issue with quest traders stealing in-use items.
Fixed several errors in happiness, chasing, growth, and trade code.
Fixed several errors in the farming, player market stalls, and character sheet UIs.
Fixed stone windows requiring a mason pedestal.
Fixed giant stoneling monsters masquerading as pebbles.

Have Fun!
Team Stonehearth

YAY!!! Thank you for these fixes. :jubilant:

Those sneaky traders, stealing the windows from my cook’s house!


Very nice :smiley: On my way testing it

Nice :slight_smile: any fix coming soon for having to press “P” Twice to open “place an item”?

1 Like

Looks like you guys optimized the game more. one of my threads no longer works 100% start of a game :smiley: thank you :heart: :jubilant:



Should this not be changed to correct?
since it entered Beta and not Alpha 23 anymore :slight_smile:


Betas are only in unstable.

Aside from changing it to a24, there is also the steam forums! Those are yet saying a23 stable and a24 unstable.

I get this error everytime i try to move an container that’s already placed
It also seems to happen only the first time you move it not after
Tried with both blue/red urn and stone chest playing Rayya in the Desert Biome

release-866 (x64)[M]
Uncaught Error: Assertion Failed: calling set on destroyed object
Error: Assertion Failed: calling set on destroyed object
at r (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:18375)
at Object.n.assert (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:2:88)
at y (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:5:16885)
at n.set (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:8:25617)
at Object. (http://radiant/stonehearth/ui/root/js/stonehearth/view.js:136:21)
at j (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:26925)
at Object.fireWith [as notifyWith] (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:27738)
at Object.e.(anonymous function) [as notify] (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:28718)
at Object. (http://radiant/radiant/js/radiant/trace.js:179:39)
at j (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:26925)

Fixed several memory leaks.