Release notes: A24.1 NOW ON STEAM UNSTABLE – Stonehearth
Always great to see an update! Keep on going, team.
Thank you for the dispatch quest and the be_away_from_town ai. It is exactly what I needed for one of my campaigns!
Thank you for the dispatch quest and the be_away_from_town ai. It is exactly what I needed for one of my campaigns!
Glad it’s useful! That part of the codebase is still not used by any shipped quests, so it’s likely that there are bugs lurking there. If you find any, let us know!
EDIT: In fact, a number of fixes for it have already been made but weren’t part of this release.
Small bug:
Glowing voxels doesn’t work when the item is in the stockpile
The image in the speech bubble also has problems with glowing voxels, it seems they are rendered pure white (the image of the sugar plant)
- More classes can now Build structures (Blacksmith, Engineer, Trapper, Shepherd, and Weaver). Building is at a lower priority than their other Job functions, so they shouldn’t abandon their post just to help build
- Fix performance when mining underwater
Nice to have that coming down the line.
Would somebody mind posting a picture of the sugarbell unharvested for those of us too scared of the unstable builds? The base looks a lot better to me already, but I want to see the whole thing.
yall r taunting us with the delicious building editor, every time I see “new alpha avaliable” I get all excited.
I cant wait to see what you guys come up with (in the more polished version)
I am so excited!
Edit:
There are actually three, slightly different, models.
+ bonus night shots
Those look so much better!
My steam doesn’t seem to download the patch? Is it just me?