Not sure if this really counts as a bug per se, but thought I’d start a topic on the optimisation stuff in this release.
In short, it’s much improved, although working on extra-large structures still causes some noticeable FPS lag - just not as much as previously.
Note the CPU use by Stonehearth. Later in the same game, I did not notice the FPS lag when the builders were at work exclusively on the two smaller structures’ floors, and not the large one. For reference, the large one is a 65x65 flat platform, and the two smaller ones are 15x40 structures.