Attack Move and Defense ignores random goblins. Issuing an attack command directly on a goblin causes combat to start with only them. It seems Hearthlings/goblins weren’t flagged as enemies until direct attack command.
Steps to reproduce:
- Spawn goblins.
- Refuse to give them an offering.
- Attack Move/Defend Area on there base.
- Watch only half the goblins get killed. The other half ignore the footmen/cleric and the footmen/cleric ignore the goblins.
Goblins in range attacked.
Goblins in range ignored. Hearthlings in range ignored by the goblins.
This gets fixed on restart of the entire game. I think this didn’t get fixed on reload of save with game running.
Also, I had saved and exited the entire game after the goblins spawned. I restarted and loaded the game before issuing the attack move/defend. I issued the commands multiple times.
Doesn’t seem to be the same issue as Combat Units Ignore Nearby Threats.
Can’t upload save, but not sure it will do any good.
Version Number and Mods in use:
release-701. No Mods.