Alfie's Mods [Re-designed!]

What will happen to Wendy?

I think I’ll call mine Jeff. Or Steve. I’m not sure.

Or Smoke?

glares intently

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Well, no smoke has come out yet. So no.

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Mod update: So I have an idea on how I might be able to bring berry bushes back for now… I have no idea if it would work or not, but I might as well try. Also, if this works, the Apple Oak Trees will be leaving us for now.

That didn’t work. Oh well. I guess Apple Oak Trees are here to stay.

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Well, apples are more food than little berries =/
Though you have to chop the whole tree to harvest them :sweat_smile:
Surely there must be a way to harvest the apples without needing to do that. For example, replacing berry bushes with the apple oak trees? Or adding the option of harvesting to the trees.

Anyway, I really like all the trees, keep up the good work! :smiley:

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Thanks! I want to add a harvest option for apple trees, and then also a chop option where it gives you Apple Oak Logs. Either that or when you chop the tree, it gives you both log and apples.

Also, I want berry bushes to be back, of course. Unfortunately, the mod has it’s own tree generator, and for some reason it gets rid of the Berry Bushes. I was thinking of adding Magical Apple Oak Trees, where they drop berries instead of my apples seeing there’s the bug where Apples turn into Berries when put on a plate.

Edit: The files are now on Stonehearth Kingdom! No more Dropbox, although there’ll probably be an alternate link going to Dropbox, in case Stonehearth Kingdom is down. The alternate link will be there in versions 1d(?) and higher.

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Not sure if this is to do with your modelling, but the Birch & Mahogany logs are always 1 ā€˜block’ to the right and back when placed in the stockpile.

Edit: I patched it and an unofficial fix is available here - https://db.tt/sbaP9RDG

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Yes, this is a problem with my modelling… I’ll fix it in the next patch. Speaking of…

More Trees Mod

[Public Release 1d]

Apples are no more! Berries are… kinda back. You’ll see why.

What’s new in version 1d?

  • Removed Apple Oak Trees
  • Removed Apples
  • Added Berry Trees… wait, what?
  • Fixed log offset in stockpile bug

Known bugs:

  • Berry bushes still do not spawn

Download here or here.

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More Trees Mod

[Public Release 1e]

Berry Trees are no more! Berry Bushes are back in fashion! So are Flowers, while we’re at it.

What’s new in version 1e?

  • Removed Berry Trees
  • Fixed Berry Bushes not Spawning

Known bugs: There are none that I know of!

Download here or here.

2 Likes

Wesley like in The Princess Bride?

no, Wesley Crusher, from Star Trek: The Next Generation… however, Wesley from The Princess Bride is my second favorite use of the name… so… :smile: :+1:

my last derailment regarding the new rig… here

More Trees Mod

[Public Release 2a]

We’re out of the first version! Hurrah!

What’s new in this version?

  • Added Beech Trees
  • Added Beech Logs
  • Changed tree generation a bit
  • Added Blades of Grass
  • Flowers now spawn more frequently

There are no bugs that I know of!

Download here or here.

monday to friday in Denmark and the forum explodes.

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More Trees Mod

[Public Release 2b]

Not much of an update, really.

What’s new in this version?

  • Added support for the latest version of Jelly

There are no bugs that I know of!

Download here or here.

What is jelly?
What function does it supply?

You’ll have to ask @RepeatPan… he can give you a much better insight as to what it is… if he’s willing.

At the moment, it’s overriding the landscape generator, allowing people to mixin their own trees, bushes and flowers. Or override the default ones. Or both.

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That’s pretty cool =D
I’ll have to look into it for use with my mods ^^
Does it have a topic or a place to download it on the discourse? I did a quick search, but didn’t see one =[

It’s unreleased, well by @RepeatPan. I’ve had to release it along with my mod, in order for my mod to work. Talk to @RepeatPan if you want to use it… :wink:

1 Like