Hello! I am a semi-new player, and have fallen in love with this game. I fear I may have gotten too ambitious with my builds. In an attempt to avoid the spreading out that I blame for the fall of my first village, I decided to build large, multi-room buildings. While my dining/sleeping/storage building using slabs to cordon off the rooms was a success, I decided I was not satisfied with that solution. So, for my next building, a crafting hub for the carpenter, weaver, and herbalist, I laid down 7 separate yet nearby floorplans, raising walls and roofs over all of them and connecting the gaps using slabs.
That was probably my mistake.
There were problems from the moment I started building the darned thing; something kept throwing an error I have forgotten, and I ended up saving the plans and console erasing the ghost plan that refused to vanish. After actually breaking ground on the placed template, 3 of my hearthlings got stuck in the walls and needed to be teleported out. After about 5 of the roofs were raised, they justā¦stopped. No more progress was done on the building whether I paused it or not. Since I started on this abomination, I have recieved these errors on every load:
1: release-610 (x64)
ā¦hearth/components/scaffolding/scaffolding_region.lua:652: attempt to index field ā_owning_scaffoldingā (a nil value)
stack traceback:
[C]: ?
ā¦hearth/components/scaffolding/scaffolding_region.lua:652: in function ā_start_erasingā
ā¦hearth/components/scaffolding/scaffolding_region.lua:201: in function <ā¦hearth/components/scaffolding/scaffolding_region.lua:194>
2:release-610 (x64)
c++ exception: lua runtime error
stack traceback:
the craftworks.zip (17.0 KB)
I figured this building would not work, given the nightmare it was planning the thing. I had sworn to try something different for my next construction, a similar hub for the mason, blacksmith, and potter. This time, along with using the standalone wall tool as walls between walls, I made it two stories, the bedrooms connected to the āroofā(actually a floor) by external stairs, as internal stairs had caused multiple major yet harmless glitches in my last village. Ultimately the upstairs bedrooms compiled as a separate building, for which I am thankful; if it was part of the lower floor, I doubt that would have constructed at all.
The construction went great, if resource-intensive, until it got to the āroofā. It built only a third of the roof before my hearthlings gave up. Another portion constructed when I started on the bedroom annex, but a significant portion of the ceiling is still unbuilt, never mind the 3 doors in a row required to go between rooms. The bedrooms, by the way, built without a hitch, although 2 doors were never put in place.
the stoneworks.zip (7.1 KB)
I am fairly forgiving of this game, it being an alpha build, but I am disappointed by these constructions, which now sit as unfinished eyesores, their plans visible in certain modes taunting me with what should have been. I hope this information helps make this game even better.