So I thought I would share a few concepts of the mod that I intend to create.
The game will be based heavily on the core concepts of stonehearth (i.e. city management) but with a Plants Vs. Zombies / Tower Defence twist.
Basically, you will choose the faction that you want to begin with - each one having a specific trait benefit.
For example, the Starks might have + Frost resist and the Lannisters might have +10% to gold generation.
Ideally, depending on radiant, multiplayer games will have different factions bickering and skirmishing against each other to get valuable resources.
You will start the game in spring and play through to Winter as in a normal game. In winter however, you will have to fight off waves of undead, until their white walker champion appears and is slain. Again, depending on radiant mechanics, I am hoping that each faction might come together to slay the champion.
After the champion is slain, no more undead will spawn for that winter, so the sooner the teams work together to kill him, the quicker the invasion stops.
Eventually, spring will roll back round again and everyone can get back to sniping at each other. However, winter will not pass until the walker is slain.
Game difficulty will increase as the game progresses by summers getting shorter, and winters longer giving you less time to prepare. The champion will increase in difficulty also.
The game will be won when only one house remains!
The mod will not follow the timeline of the books so you will be able to choose your favourite character for your house head. (Think of them as hero classes (Robb or Ned for house Stark etc))
This is pretty much all that I have thought about at the moment, so please let me know what you think and please feel free to offer assistance and feedback.
Here’s some early concept art to wet your whistle:
P.s May need to change name and title to avoid being sued xD