Iâm not sure if I got the colours right.
I looked into other hair models. Seems like they use shades of pink that are later replaced by actual hair colors. They are also divided into âhatâ and âhairâ layer - I suppose the âhatâ is replaced by the actual hat when a hearthling wears it.
I canât split my model into layers since I work in Magica, and I fear VoxelShop will break it. But anyway, letâs try.
Itâs a girlâs haircut. hair_mel_fauxhawk_right.qb (154.0 KB)
I would be grateful for some screens. No idea how it will look in the game.
Buuuut that showed another problem: Y axis in SH is reversed. So my âright-sided fauxhawkâ became âleft-sided fauxhawkâ
Anyway. What I was trying to do was something like this
âShavedâ isnât very easy to do anymore; it used to just call for a very de-saturated version of the colour for the hair or a shade of the skin, but thereâs no way to go about that with the colour overlay system
Aside from de/re-constructing it to face the other way, not sure how to fix the axis flip
Other than the fact that I would put a few pixels along the hairline to not have that exposed patch under the uplift, not sure what more is wrong / you want done with it?
I suppose âmirroringâ will do the trick; donât know about Qubicle but in Magica itâs done with one button click. I could do it myself, but I suppose youâve already split it into layers, and having a âstartingâ model would require to do all your operations all over again.
I thought it would be cooler this way, but I guess youâre right. I donât think there is anything more. Can you show what does it look like?
Still toying with it at the moment; I actually have this bad/odd habit of recreating it onto a fresh model, to be able to best see where/how everything fits together, to get better manipulation of the entire thing with minimal compromiseâŚand just in case I save over it somehow.
So atm, I have my creation of yours, and Iâm working on a slightly altered version - was trying to see what I would produce comparatively using your original inspiration there.
Oh, uh, andâŚIâm kinda on the bus, so I canât really upload from my laptop (exceeds what my ipad will let it use of its data)