I’ve begun trying to play this game once again, briefly last year I tried and much more the year before that (2015), according to my post history at least. It seems I pick up this game once a year. So I ask now, what has changed since last year?
From my perspective I’ll note a few major changes first.
- New starting characters and area.
- Some new classes like cleric and engineer.
- Less bugs (I just realized as I get a bug about spinning ai).
- UI stuff.
- Morale emotions.
Not much I think. Some of it’s good like less bugs and the UI changes have improved the game a lot. The morale section is a work in progress, so far it’s actual effectiveness is unnoticable. But overall not as much change as I expected. And so here comes the part where things haven’t changed.
So much of this game hasn’t changed. That’s not always a good thing. In fact most of the issues I had with are still there. Building, food, storage, building, scaffolding, UI, building. You get the idea. I intend to make a full suggestions topic later but that’s another thing.
I have more questions: What else have I missed? What should I look forward to that’s been annnounced? How has the game changed for you? What keeps you playing?