Forgive me if this has already been posted but I did not find a tread about it.
Current Dev Branch, Alpha 18 Test version
Summary:
Fighters are reverting to there original paths/patrols when in combat
Steps to reproduce:
- Play the game
- Have your figthers attack a target or area
3)N/A
Expected Results:
The fighter should be attacking his/her target in a continuous manner.
Actual Results:
The fighter attacks once then the game tries to send the fighter to its original path/patrol/previous goal (food/bed). The game/AI then re/spots the enemy and re-sends the fighter and the cycle continues (attack, tries to leave, comes back, attacks, etc.)
Notes:
Fighters are not at low health.
I play with the green indicator line that shows path-finding and it does change to a different location after every attack.
Attachments:
N/A
Version Number and Mods in use:
Stonehearth 0.18.0 (develop 3092) x64 build
System Information: