Summary: Hearthlings fail to successfully execute an attack on the currently aggro’d target, and are left dancing back and fourth forever until they are manually moved away.
Steps to reproduce:
- Promote hearthlings to footmen (4 in example)
- Have them attack a Bandit Camp (although ive had it happen with other things but mainly buildings)
3)Watch them dance back and fourth as their path-finding seems to fail communicate with their aggro target.
Expected Results: Successfully kill or destroy current aggro target
Actual Results: Dance around a specific point in a bandit camp even after trying to manual pathfind them with the move party command.
Notes: These were in Party slot 1 and all were told to defend location, but their natural ability to suss out danger and kill still fails to successfully execute a correct path-find solution.
Attachments:
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Video Example
**Version Number and Mods in use:**Alpha 14 develop-2820 (x64)
System Information: Windows 7 64Bit 16G RAM,CPU = Intel i5 3.30GHz. GPU = 2048 ATI Radeon Sapphire 7870