Water trasparency Bug

I tried to add the color map for water to a model but there is something that doesn’t work properly.

You can see in the screenshot that the Water makes every Voxel near the water disappear. Why this?

model error

likely do to how voxel models tend to work, water is a transparent voxel, and when voxels are put next to eachother the sides not open tend to not be rendered.

yes, it seems that this is the problem. But i created the model like the Monument Fountains from Stonehearth and there is working fine…