Walls causing slow downs

Bug : Walls causing slow downs

I am finding that if I put the walls down, to see inside buildings, the game begins to slow down more and more, it doesn’t matter if its partial or full down. The moment you put walls back up, the game begins to speed up.

Steps to reproduce:

  1. Click on Building Vision.
  2. Once the walls are down partially or full the game begins to slow down.
  3. Click on Building Vision again and the game begins to speed back up.

Expected Results:
The game not to slow down when I look inside buildings.

Actual Results:
The game gets slower and slower until its moving in bursts.

When the walls are down the bfs meter goes past 80


Versions and Mods:
I’m running Stonehearth Alpha 13 release-489 (x64) and have no additional mods running during this save game.

System Information:
Windows 7 Pro 64 | Intel core i7-4910MQ 2.9GHz | 32GB system memory | nVidia Quadro K3100M

Not that I will be able to help, but how many buildings you have?

If that happened to me I never noticed, I’m going to try later on a bigger city that I have to see if I get the same effects.

Only three actually, all single story, two small that I made for storage and one large one for everyone to sleep in as I raise the abilities of my workers.

Uhm, nothing much I can do besides testing myself later. Let’s wait for the other guys to help you too. I would guess that would happen if you had a lot of buildings or really complex ones, but that’s not your case.

Hey there @Falconeio, welcome to the Discourse! This would be the first that I have heard of this particular error. Your PC specs should be more than capable enough to handle 3 buildings in the game! Let me ping the rest of the @moderators to see if has been seen before…

i haven’t seen this before… but maybe the others have.

I’ve never seen this bug. Mostly the opposite. When people with low specs were having roofs being built, hiding the walls helped a lot against the lag. :sweat: