I have massive lags in building mode for you to fix It’s no small building, I know, but it’s not that big, either…
I’m planing two seperate buildings at once but the castle lagged before I even started the city. To be honest, I started the second because the first was just plain exhausting like this ^.^ And I get some red walls that shouldn’t be red, but I get that all the time, not just in the laggy building. They tend to get red way after placing them, when I plan completly other parts of the building.
The city doesn’t lag, btw. Just the castle.
Steps to reproduce:
I have some mods installed, so grab them before that and also the unstable-work branch from ACE. I already checked with them, that’s not an ACE problem.
When you open the savegame, go to building mode, select the castle and grab a door or something and try dragging it across a wall. Doors and windows lag the most. The red walls that make no sense to me should be already there (see screenshots below).
Weird red walls, really laggy building, crazy fps drops. No problems outside building mode, though.
Edit: The red walls are usually gone if you place a single block next to them. I don’t want that, though, looks weird >.<
I monitored my pc recources, SH doesn’t take more that 6,5GB RAM during the lags, it could eat more if needed. CPU and GPU are idling like crazy (around 20-50% usage), so no problems there. I honestly don’t know what else could be a limiting factor.
LaggyCastleSHSave.rar (5.2 MB)
Version Number and Mods in use:
SH 1.0 r909 (x64 of course)
ACE unstable-work (can’t upload that, zip is too big just grab the newest one from their git, they are usually backwards compatible)
i7 3820 3,6GHz