Summary:
I selected the “Auto-Queue Crafting for Building” option in the “GamePlay” tab of the settings. I then design and began a custom building (knowingly not having all the thins needed.) The missing stuff was auto queued. The villagers build a small piece of the castle and haven’t touched it since. I have all the supplies needed.
Steps to reproduce:
- Have 21 day old village started. Change the setting to “Auto-Queue”.
- Customize and build a building while missing some furniture and stone.
3)Watch the villagers boogey for a short while then abandon the project. - Restart a few times. And receive the bug report below. (Appeared on 2 different pages.)
Notes: I’m just a simple person who loves to play games at work so I know nothing of technical jargle… Please remove is posted in wrong place
release-593 (x64)
…/fixture_fabricator/fixture_fabricator_component.lua:171: attempt to index local ‘building’ (a nil value)
stack traceback:
[C]: ?
…/fixture_fabricator/fixture_fabricator_component.lua:171: in function ‘_are_dependencies_satisfied’
…/fixture_fabricator/fixture_fabricator_component.lua:215: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:42: in function <…/fixture_fabricator/fixture_fabricator_component.lua:40>
release-593 (x64)
c++ exception: lua runtime error
stack traceback: