Idk about you guys, but when I start a new settlement on hardcore mode I simply build a pit around me, or make some moats and I’m good until I have proper defenses up. I feel like the game doesn’t yet punish me for that strat (one that I’ve seen a lot of others do as well) and I was thinking about possible ways to “limit” a players settlement for doing this.
So in previous twitch streams (I think it was of frostfeast) the devs talked about wanting to update the trader, and even eventually have the trader physically show up into town, which would be awesome! However, my thought is if the monsters can’t get to your base, the traders shouldn’t be able to either. Sure if you have a door that you gaurd , cool let the trader in. But if you’ve made your town inaccessible to monsters, it should be inaccessible to traders.