“This is a set of incomplete models I created in my spare time. One issue I encountered is that I don’t know the specific size requirements for armor, helmets, and weapons placed on the ground to be picked up by characters in the game. I couldn’t find any information about this aspect in the game files. Additionally, I’m unsure whether these models should be grouped together or organized into different project files for the game program to recognize them as usable. This is my first time creating a game mod, and I need someone experienced to help me out.”
“Okay, my friend recommended this website to me, but I haven’t had a chance to look into it in detail yet.”
These models are quite nice, good work.
I hope you don’t give up on your modding quest, and best of luck with it!
The link @paulthegreat provided is very good, but another great source of learning is to grab other mods (or the base game itself) and just start looking around, checking things and how they are made, etc. Simple mods that add just a few things are great for this because then there’s not a lot of files to confuse you.
As for the specific issues you mentioned, you can load up the “iconic” models of in-game armors and such to see their sizes and use them as references. As a rule of thumb, “iconic” models are no more than 10x10x10
Thank you for the encouragement and well wishes! Your advice about exploring other mods or the base game itself is invaluable. Starting with simple mods to avoid confusion makes a lot of sense. Using the “iconic” in-game armor models as references for size is a great idea, especially given your suggestion about their typical dimensions. Thanks for the specific guidance!