Suggestions on ranged combat features

The day of archers seems to be drawing near!
Well… from the vedio i see that enemies almost cannot get close to archers and archers will never miss. But i do hope that they’ll have some chances to miss or get the arrows shot “less powerful”. Or melee soilder may be of no use except for being the fundation to the promotion of an archer…(by the way… can goblin use bows too?)
and… i think stone golem should be somehow more invulnerable to arrows or something…
OK, here are almost all of my suggestions after watching this week’s DT, hope that they’ll be of use.


I don’t think stone golems should be immune to arrows, but they sure should be resistant against arrows.

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√ahh that’s exactly what i mean, but i might fail to get them delivered :dizzy_face: