Hey all, I have encountered what seems to be a bug. One of my hearth stone saves, as soon as you load it, jumps memory utilization up to 7.5-8 gigabytes. I would like to post the save game either here (can’t because this is a new account) or to another file share site.
Upon loading the save it immediately has an error:
[details=Error Dump]
release-559 (x64)
…h/components/entity_forms/entity_forms_component.lua:359: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…h/components/entity_forms/entity_forms_component.lua:359: in function ‘place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:266: in function ‘_place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:243: in function ‘_place_fixture’
…/fixture_fabricator/fixture_fabricator_component.lua:203: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:41: in function <…/fixture_fabricator/fixture_fabricator_component.lua:39>[/details]
Followed by,
[details=This Error]release-559 (x64)
c++ exception: lua runtime error
stack traceback:[/details]
Lovin’ the game so far!