I resolved my building problem, by removing mods, but now when I start my game via Steam, it starts in x32. I do not have force 32-bit checked. I can start via the Stonehearth.exe in the x64 folder and it starts fine and runs great. But when I start in steam, it runs in x32 and crashes within 10 minutes.
True, and starting from Steam makes me unable to load the game with the “latest build”.
personally i would back up the maps containing your savefiles and your templates. I would then order stonehearth to remove local content and reinstall stonehearth completely to remove any and all traces of previous installs. I would then play stonehearth and see wether or not the issue is still occuring. If not i would say one of your savefiles is doing it. If it is still happening then steam has to be reinstalled seeing somehow steam has started using the wrong start-up data. DO you by any chance have this with other games even if that is not giving any issue?
It worked. I made sure, that after I backed up my saved games, saved objects, and mods, that I completely removed the Stonehearth folder. Then I restarted, did a quick disk optimization and reinstalled. I started a new game. Once I saw that that worked I tried my saved game and It all starts correctly with mods and all. Thanks so much @Doc_Brano
I just added stonehearth.exe x64 version as a non-steam game to my steam library.
Then i named it Stonehearth(x64)
Nope. I haven’t tried to reinstall steam though. I guess I wouldn’t bother because I just use my desktop shortcut to load the x64 version.