http://stonehearth.net/steam-latest-updated-to-develop-2924/
Another day, another unstable release! (But don’t expect one every day….) We’re hard at work polishing and tweaking Alpha 16. Thanks for all the bug reports and feedback — keep them coming!
Here’s what’s new in this release:
- Food now appears only in one stockpile filter
- Clean up some unused buffs
- Compassion buff is percent based
- Add new icons for Cleric, Knight, Archer, and Footman buffs and perks
- Clerics now get XP when healing allies
- XP distribution fixes: xp goes to combat units around an enemy, around the attacker, and anyone who was targeting the enemy
- Fix for health hearts not showing up properly on load
- Hard mode monsters now appear in 24 hours, not 48, fixes so this can be tuned going forward
- Tuning HP on doors
- Adjustments to net worth and recipes related to doors
- Only enemies that can target siege objects (doors) will try to target siege objects
- Fix for thread being counted as cloth
- Acceptable job icons no longer float over overlaying screens
- Fix for mining adjacent bugs
- Tuning net worth on various items
- Fix for game master service starting twice accidentally