Just a few things to make it feel more like a town rather than some form of prison labour camp:
Assigned Beds and buildings:
This would give each person an actual place to call their own home in the town rather than sleeping wherever they feel like. Its a minor thing but i’d like my mason to live and work in the building i made for them.
Also assigning soldiers to a specific building could mean they patrol in, or around the building and attack things that come near. Or it could act as a barracks. This would allow castles and keeps to be occupied rather than my empty alone tower standing watch on a hill nearby.
Potential first person mode:…?
Take control of a person and be able to walk around and see your town from their perspective - not essential in anyway just an interesting idea.
Relationships and Families:
Randomly the people can just fall into a relationship. Maybe then make them default to one of the assigned player homes together. Also add children, do nothing but play and drain your food supplies . This would allow the growth of your town through other ways than people just randomly deciding to move there. To counter the growth of population through children you can perhaps make it so people grow old too.
- Side note, perhaps when people arrive the next day rather than just sprinting into town they could arrive by a cart or boat (if near water) that drives off or something.
Currently, if I want to move some recources from one stockpile to another I have to ban using x recourse in all the other stockpiles apart from the one i want it moved to. Then unban it, etc. However if there was a way to set workers to just move x amount of recourse to a different stockpile and potentially some form of “maintain x amount of x recourse here” function to make sure it’s always stocked. Stops the people having to run across town to get a brick to build their bench or something.
Perhaps something like a Mage or a wizard? Throwing fireballs etc, that kind of stuff. Maybe first step is enchanter, then wizard, or something.
None of this is essential to gameplay but it just adds a little more depth to the village. I know its still in early access and you may have planned some of these things already but its just a few things i’d like to see.