Skywalking Bug (someone learnt how to fly)

fixed_for_next_build

#21

Follow up to Lily’s story. As she was heading for the town she was shot by a goblin!. I couldn’t believe it. Just not her day.


#22

i’ve also had this issue, but not that they get stuck in a mountain, my boiz were rescued a good 10 voxels in mid air, by a quick use of “Reset”


#23

I typically give a quick Reset when I see a Hearthling having these problems, too. Sometimes they teleport back into the sky and continue on their flight though! :joy:


#24

i have to say… WTF?


yeah… sure… an ordinary rock…

what are you doing?.. and how… :neutral_face:


#25

So, I just started a new save in alpha 24+, and one of my footmen ran right into the mountain when they fled from an enemy. Now she is stuck there. Is there a console command to teleport her out? I don’t want to dig a tunnel there because I have plans for that area later.

20180610132921_120180610133534_1


#26

ctrl-c to open console then click on the Hearthling and type teleport into the console. It’ll let you place him wherever the ghost flag is.


#27

i has something similar. A hearthling was stuck underground. All Incould see was a “hungry” icon floating just over the ground. In the end i dug up one layer of soil and the hearthling jumped out. Fortunately just in time because he was starting to lose health due to hunger


#28

We’ve only seen that kind of glitch when rescuing incapacitated hearthlings sometimes… Might be a different bug :thinking:


#29

i love those buildings in the background, have you uploaded those?


#30

nahh, too simple to be worthy :confused:
if you want something like that then use the hole tool to remove any piece of roob out of the wall in 4 sides :wink:


#31

man there’s a place for less “extravagant” buildings on the workshop too, i put some basic ass templates on there :smiley:


#32

One of the great things about the new builder is you can have a basic template to use as a starting point and then experiment with paint and add decorations. I :heart_eyes: the paint tool.


#33

One of my Hearthlings was walking on water, and I didn’t see anything weird in it’s logs or pathing. I can’t seem to reproduce it.

Steps to reproduce:

  1. I tried setting jobs
  2. restricted other hearthlings from doing them

Expected Results:
Anything, like walking over water, or through trees, or anything that would denote a pathing issue.

Actual Results:
Nothing that I could catch.

Notes:
It may just be a one off lottery of environment and mods in play, but better safe then sorry.

Attachments:
20180611140448_1

Version Number and Mods in use!
Alpha 24+, Settlement Décor, Box o’ Vox: Necromancer, Stonehearth Doorways

System Information: Windows 10, i3-4170 cpu, 6.00GB RAM


#34

This should be fixed in the next release.


#35

Thank you very much,
I could not recreate it for the life of me.


#36

not fixed in my case


and my save https://1drv.ms/u/s!Asn3lEt-4tOhia8d-h09ESqqcpHjGg
also I use teleport and reset few times because my ling spawn in unreachable place, but when used teleport I always put them on basic level


#37

I have been watching my hearthlings pathing through the ground and through the air, very frequently. So far they’ve only gotten stuck underground.

I hate this bug. Several times I have missed seeing the stuck hearthling in time and I’ve saved the bug for that town. Since I don’t use the master debug tools, it means that I have to start over again.

Now I’m going to wait until the next release, hoping that this bug is squashed.