Simple mod, CTD bug

I’m making an ultra-simple mod: overriding the small juniper tree model with a birch tree I made. At this point, I am fairly sure I have the manifest written correctly. No .json files should be involved; only .qb files.

When I load the game and hit “Quick Start”, an error message pops up.

Title bar: "Stonehearth Assertion Failed"
Message: “header.compression == COMPRESSION_NONE”

The only button is “OK”, and hitting it crashes to desktop.

Any idea what I’m doing wrong here?

You’re using a wrong qb file. Make sure you’ve disabled compression when saving it as .qb within Qubicle.

A complete how to export properly would be on the minddesk blog. Skip to “Export Settings for QB”.

Haha, success! Thank you!

Needs lots of polish but it WORKS!

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If this is your first mod, welcome to the modding society! :smiley: if not :3 Keep on making little mods, add them in a skin pack, and who knows who’ll buy 'm :smiley:

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