I’m making an ultra-simple mod: overriding the small juniper tree model with a birch tree I made. At this point, I am fairly sure I have the manifest written correctly. No .json files should be involved; only .qb files.
When I load the game and hit “Quick Start”, an error message pops up.
Title bar: "Stonehearth Assertion Failed"
Message: “header.compression == COMPRESSION_NONE”
The only button is “OK”, and hitting it crashes to desktop.
Any idea what I’m doing wrong here?