Summary:
While Kaspersky scanning game freezes I can understand that Kaspersky uses too much memory.İt doesn’t depends on your system specifications but after stopping that game freezed and citizens wont obey the orders
Steps to reproduce:
- Open kaspersky and start scanning
- While scanning open stonehearth and start a new game
- Try to mine with singleblock mode
Expected Results:
Start mining ASAP with order
Actual Results:
Mines with delay engine errors some block wont mine/all blocks mined but Yellow mine area wont disappears/disappears with huge delay
Notes:
Attachments:
Engine error1: release-737 (x64)
radiant/modules/entities.lua:79: attempt to call method ‘is_valid’ (a nil value)
stack traceback:
[C]: in function 'is_valid’
radiant/modules/entities.lua:79: in function 'destroy_entity’
stonehearth/call_handlers/entities_call_handler.lua:20: in function <stonehearth/call_handlers/entities_call_handler.lua:17>
Engine error 2 : release-737 (x64)
c++ exception: lua runtime error
stack traceback:
Version Number and Mods in use:
No mode Version:0.22.0 (release 737) x64 build
System Information:
Generic PnP Monitor (1920x1080@60Hz)
Intel HD Graphics 4600 (ASUStek Computer Inc)
4095MB NVIDIA GeForce GTX 850M/128bits (ASUStek Computer Inc)
ForceWare version: 385.41
SLI Disabled
Intel Core i7 4700HQ @ 2.40GHz Haswell 22nm Technology
16,0GB Dual-Channel DDR3 @ 798MHz
238GB LITEONIT LCS-256M6S (SSD)
1397GB Hitachi HGST HTS541515A9E630 (SATA)