Summary:
- Hearthling spawn on top of the banner
- Chitin highted in stockpiles
- Geomancer’s talisman not counted as talisman in stockpile
- code of town’s name (Voyage [str(town_number)]) appear in texts
Steps to reproduce:
- Hearthling spawning issue:
- build a road (even 1x1 will toggle the issue)
- put the town banner on the road
- accept a hearthling via daily update
- Chitin:
- fetch some Chitins
- set the stockpile filter to all
- Geomancer’s staff:
- set the stockpile filter to all
- disable any button in the stockpile filter
- Code of town’s name in text:
- start a new save (I only tested Northern Alliance)
- leave the settlement establishment message alone and wait to another day
- accept the daily update and look at the text
Expected Results:
-
Hearthling spawning issue:
· Hearthling running from far away
-
Chitin:
· Chitin not highlighted
-
Geomancer’s staff:
· if “Talisman” is disabled, the staff should be highlighted; if any other buttons are disabled, the staff should not be highlighted
-
Code of town’s name in text:
· Numbers shown as normal
Actual Results:
-
Hearthling spawning issue:
· Every Hearthling is spawn on the top of the banner
-
Chitin:
· Chitin highlighted
-
Geomancer’s staff:
· With every button disabled, the staff highlighted
-
Code of town’s name in text:
·Strings are shown
Notes: Roof and Block will not cause the weird spawn point issue
Attachments: 1532233604011.zip (3.6 MB) the save
Version Number and Mods in use: No Mods; r880
System Information: 4GB RAM, Windows