The title says it all. Sorry.
That can’t be. Do you have a screenshot of the case?
Make sure you don’t have any mod conflicts.
The location for spawning immigrants has changed, it should never pick the same block where the banner is, unless the banner is 1 block down surrounded by 1 block high terrain, which is not possible to do unless you use debugtools, because hearthlings need to stand at the same level next to where they place items.
I tried to reproduce it but they spawned far away. So a screenshot or something to see the underground area and where the banner was placed would help. Is that on an old savefile or a new game?
Ah, I just saw your post on Steam. So it didn’t spawn on top of the banner, but rather got pushed above the terrain?
Yes he got pushed above the terrain.
It’s a brand new game which I just started today. I’ve already moved the hearthling with teleport. It’s possible it’s mod related as I threw a bunch on just for funsies. Here’s the save.
1537376904403.zip (4.6 MB)
Here’s a new save with my latest Hearthling spawning on the terrain above my flag which is placed underground. 1537529413778.zip (4.9 MB)
I will change the title of the report, this is different from the bug we fixed.
When we changed the spawn code to be more performant, it meant that it would always find a location to spawn enemies, but that location didn’t need to be reachable.
For hearthlings, we tried to make them spawn close/around the banner if the scenario from that bug happened (choosing the spot where the banner is as the spawn location), but apparently it can still include unreachable locations.