Actually there is more than the title screen, right? We know that there will be some kind of “Options” or “Settings” where you can:
Assign names to your settlers
Activate/deactivate Kickstarter-Pets
Influence the terrain building
etc.
While we do not know that all of this (and more) will be bundled in one location I guess it would make sense to have this kind of settings at one place at the beginning. So the theme would probably continue to play while the player is browsing through the settings.
Getting there for sure . That is somehow what I have had in my mind. It is still not “overexcited” but with the additional instruments gains a bit over time and somehow “develops”. Like it for sure more now. At the end I will hire you to compose a short piece for my future modding & playing videos .
Btw. @SteveAdamo & @tyrcian … if you post the URL (not the share-link), it should work as “widget” (just don’t get confused by the preview which shows only the related screenshot):
yup, thats what threw me… i knew we had posted these before though…
@tyrcian … i am really enjoying the grasslands track… and while the introduction of new instruments is always nice, i was perfectly content with the music up to the 00:51 mark… could have heard that looping (quietly) in the background for some time…
p.s. i edited your original post, with the embedded link to SC… hope you dont mind!
That’s great thanks for sorting it. I did think “Oh maybe it should just come up like the youtube videos do?” but when I copied the link it didn’t work. Obviously the tiny url format was what threw it.
And I’m addressing that issue in the music Steve. I’d like to thank the few of you who’ve commented, even if it doesn’t make it as a mod, it’s helped me already as a musician.
You fairly obviously know what you’re doing, and if you own Cubase then that kind of proves it. Do you actually do anything with music? Or is it just a hobby?
As for making it as a mod, it may well do. What I’m really hoping for is with such an easy-to-mod game, somebody will make a generic music altering mod and release it. I don’t think it would be hard to do, they’re making everything as mods anyway so music should be made as one, hopefully it might be as simple as you can access where it runs each track’s file and from there you can remove or add music. I would love if Radiant would make it that easy, it would be awesome.
Of course to actually code in the music at certain points would almost certainly require some work. My way only works for tracks just randomly playing. Whether Radiant would go for randomised tracks, or whether they’ll do it your way, I don’t know. They may have said it, but I don’t remember.
Technically you could say it’s still a hobby as I’ve never ever been paid for work, mostly for lack of knowing where to find it. I decided to study Music Production at a conservatoire here in the UK to help me get started on my career path.
I’m sure they mentioned that scripted events would happen somewhere, but as these would already be coded in to play music it should be as simple as swapping the files.
What may be problematic is if they have a cutscene that you’re forced to watch for example when a goblin horde appears. Even if this is the case, I simply have to stop scoring for an infinite amount of time and score for a scripted amount of time. Kind of like scoring a trailer I guess.
Quick update: I’ve created a truly magical melody for the grasslands biome. It’s rare that I’m this impressed with my own work
No preview this time you’ll hear it when it’s done!
Edit: Sorry for the lack of updates, been busy pretty much all week but next week I have a lot of free time so you should definitely see another track by then.
I quite like it. Not sure if it doesn’t build up too much at the end before it all calms down again, it sorta has me imagining a grand kingdom at that point, but a very pleasant and calm piece none-the-less, very fitting.
If you were getting sick of grasslands, I’d see this as a really good change, composing (probably) in a minor key? Or other than that, I’m seriously eager to hear Dwarves or Glacier. Can’t quite think how they’d sound
I enjoyed the grasslands piece itself, it’s obviously difficult to frame such things in a Stonehearthian (TM pending) way to see if the feeling marries up with the gameplay.
Having said that it definitely gave that impression of a peacefulness … it kinda reminded me of Banjo Kazooie a little bit … just a little bit though.