I love the aesthetic and gameplay style of Rayya’s Children. It really jives with my wants as a player. I tried them out before I tried the Ascendancy and I was taken aback by how easy it was to play the Ascendancy in comparison. I really found myself enjoying the challenge of playing the Children and the way you have to slowly work your way up the production ladder instead of having everything handed to you.
However, I do have one peeve and that is how hard it is to farm wood. Food I can deal with and my Hearthlings are very happy (I assume) living fairly acetic lives, however I do think it would be interesting if there was some way to grow trees at a decelerated pace.
Like, instead of being able to farm a large number of saplings you would be able to plant saplings and cacti directly into the ground whereby they would grow far more slowly than the trees the Ascendancy has access too. This is not specifically for the sense of resources, mind you, I just really like the aesthetic of the clay buildings and the trees going together and I would appreciate some control over that, especially as it is reasonable that whilst it may be difficult for the Children to get their hands on other sorts of seeds or grow those sorts of plants, the local trees and bushes do certainly grow in the area, and harvesting seeds should be a given.
That aside, I really do adore this game. I’ve wanted a game like this for a long time and Stonehearth ticks all of my boxes.