Hey there @lios!,
Well let’s see here…
For the world generation:
Yes, the world generation will be vastly improved later on! Things like natural rivers, more realistic lakes, more wandering animals, fish, birds, waterfalls, and many other features will be included! However, I see you were referring to the cliffs and how… what’s the word… I guess you could say just how “plain” they look. … Hah, terrain joke…
Anyway though, I agree. Personally, I feel something more related to Minecraft would be more aesthetically pleasing. And moreover this topic has been discussed in the past, although very briefly. When it was discussed, the conclusion to why the cliffs generate the way they do is simply to fit the style this game is intended to be created in… a sort of Zelda - NPC village, Dward Fortress, 80’s pixel art - esque sort of style.
But! Don’t forget that this game is still in early Alpha! Which means we all have plenty of time to sit down and talk about what features we do and don’t like, and anything in this nearly perfect game can be changed for the better! : D
For Rayya’ Children and their supply on wood:
Rayya’s Children, as I’ve been told many times, is more focused on trade more than anything. Thusly, they will be heavily reliant on traders / merchants / etc. in order to obtain harder to get resources. But I also see that you mentioned that traders now currently don’t sell enough wood every time they come to visit.
That’s something I’d recommend you post as a suggestion; offering the recommendation that traders carry more wood with them! So… yeah… there you go!
And finally, in regard to the textures:
Don’t know much about this topic as it actually hasn’t been discussed that much… well, at least as far as I’ve seen. But either way, I agree with you! I would love to see wood blocks actually look like wood blocks, stone blocks look like stone, etc. In addition to that, I would also love to see grass blocks have a slight texture to them as well to signify actual grass.
In reference to wood and stone blocks… I always have an issue when I build stairs or custom buildings, or castle towers, whatever it may be, where I will use a similar color of block in a certain area and won’t be able to tell where I put windows or corners, or etc., because the entire section was mended together due to all of it being one color and or no shadow. Obviously that can mitigated on my part by not using the same color repeatedly, but still…
All in all though, I think this brings up a topic that I haven’t seen yet either on this website, and that’s the idea of texture packs!
Considering this game will be and is heavily focused on the idea of mods, I think access to texture packs… or that is, allow people to make texture packs would be a great and welcome addition!
But yeah… whew… I said a lot there. : D Hopefully that answered some of your questions, and, well… yeah… there you go!