It’s been ages since the pre-Alpha days (I’m a KS backer) so I had forgotten how the world looked in some of the pre-Alpha days. The video on http://stonehearth.net/media/, and especially screenshots like:
show that at one point, the world generator made much more contoured land. Not only the single-voxel height changes and interesting hills etc, but the awesome ground color gradients as well. Don’t get me wrong - I love the multi-level look that we presently have, but the cliffs etc are a lot more harsh and the world presently feels a lot “blockier” than it looks in this earlier stuff. Are there plans to go back to this kind of look later in development? Because I REALLY like it.
As a side note, in the pre-alpha video it appears that multistory buildings and roofs are already working, but it took ages in the Alpha before roofs worked and we still can’t build multi-story without doing it in tricksyhacky ways. How come there appears to have been a backwards step in development around building? Did you end up having to rewrite the code for building or something?
Again: not complaining - just asking!