Funny enough, there was an idea for StoneHearth2
Tom(the founder alongside Tony) mentioned in one stream that they thought of a SH2 and it was quite a posibility, the idea was to make a game where you can go into the world you built in SH(original) and play as a more open-world/adventure game with dungeons and such
And a ā3ā or as i like to call it āEditorā would give the player a more dungeon building game with the player designing dungeons so they or other players can challenge it in 2 perhaps one player plays as the dungeon master and tries to hinder the adventurerās progress
BUT now that TR is part of Riot i am unsure on wheather theyāll actually make them or not.
Iām personally fine by this since while i do love those type of games, i want SH to be the best game it can be before any sequals or additions
Slight tangent: @Artain the reason the software has a minimum character requirement is to encourage people to provide descriptive titles. āQuestion!ā does not help anyone know what the topic is about, so the software is trying to get you to provide more details.
you know, looking back on that iāve never really been sure if they were serious about SH 2 and 3, or if it was more of a jokeā¦ i know that i loved the idea and mentioned it here on the discourse a few times, but the team never really talked about it after it was mentioned in that one streamā¦
I think the idea was more like what they did in Spore. You could create a city in a normal game, then later you could open it in another tool where you would add triggers and scripts, basically making a mini game with it.
Haha, we need a Stonehearth MMO. You start out as a worker, pick up delivery/harvesting/mining jobs till you can afford to purchase a plot of land or rent a space for a shop in a city Once you and some friends save up enough money, head out with others to build your own town. I realize folks would wanna be proficient in as many jobs as possible, but they could limit it in a way to encourage group play.
For the love of all thatās holy NO PvP lol. Itās fine for some games, but the vibe this game gives off isnāt the āmow your fellow players downā. Besides it tends to attract a certain element that is detrimental to the health of a ācommunityā type game.
I totally agree! I think Iād been playing 20 minutes when I discovered the āLootā tooltip and it scared the crap out of me. I thought there would be other playerās towns around to go attackā¦not what I signed up for.
Though now that I think of it, necessary trading could be a cool element. Maps where you cannot attain some of the resources easily, and then instead of just goblin camps, AI towns could spawn and you could trade like, windows for rugs or vice versa. I know we already have traders, but so much of the draw of this game for me is my little peopleā¦and the tradersā¦donāt exist? Does that make sense?
Okay, now that I love. Just like the Goblin camps. But you should have to rely on them for something I think. Slightly off topic but I just thought of thisā¦where do we get water from? o.O
Heh, well you can always use [MOD] Stonehearth Cafe (Cooking And Farming Expansion) 1.7 by Froggy. Itāll add new crops, recipes, animals, and decorations for your town. Then your Mason will be able to craft wells for water, but your hearthlings will also require water like they do food. Itās a great addon and I highly recommend it!
If ya mean water in the environment, thereās not currently a way to add it after the map has generated (that I know of). If youāre looking to add more water to your maps though, try out Rivers mod by BrunoSupremo. Itāll add rivers when the maps are generated to choose a location.
The Stonehearth team is currently working on the water mechanics. Hopefully once they get it all ironed out, there will be more options.