Summary:
Didn’t see a bug report about this anywhere else on here, so here it is: it seems that if a goblin camp spawns on top of a mountain, it doesn’t remove any terrain, but it still spawns in a pile of dirt. Furthermore, activating said pile of dirt in an attempt to get rid of it (and, admittedly, just to see what would happen) causes a lua runtime error message to pop up.
Steps to reproduce:
- Have goblin camp spawn on top of mountain (could be any rock, haven’t tested)
- Click on pile of dirt and hit button to activate it
- Error: does not compute
Expected Results:
Honestly, no idea what I expected, except maybe fpr the pile of dirt to not spawn.
Actual Results:
A nice little error window.
Notes:
Like I said, I haven’t really tested this to see if it happens on any rock or just mountains. I’d assume any rock would cause it.
Attachments:
Version Number and Mods in use:
No mods, Alpha 19 release 687
System Information:
Don’t think this stuff would make any difference, but can provide later if needed.