Restoring the terrain on a mountain results in an error.
Steps to reproduce:
- Have a goblin camp spawn on a mountain.
- Defeat them.
- Try to restore the terrain with the “Large pile of Dirt”
I don’t know… maybe remove the stone and put grass there instead?
Error. Pile stays there.
release-687 (x64)[M] stonehearth/services/server/build/build_service.lua:1714: attempt to index upvalue 'region' (a nil value) stack traceback: [C]: ? stonehearth/services/server/build/build_service.lua:1714: in function 'cb' stonehearth/services/server/build/build_service.lua:1582: in function 'do_command' stonehearth/services/server/build/build_service.lua:1713: in function '_create_terrain_slabs' stonehearth/services/server/build/build_service.lua:1701: in function <stonehearth/services/server/build/build_service.lua:1687>
release-687 (x64)[M] c++ exception: lua runtime error stack traceback:
Savegame: 1484066167990.zip (5.9 MB)
Version Number and Mods in use:
A19 - release 687 (x64)
own mod to remove fine items as a crafting result thorugh mixintype “remove” which isn’t doing anything atm.
- I don’t think my specs caused that error -