Not enough combat capable hearthlings


#1

I’ve started multiple towns since the combat update, running the current unstable builds. It might just be my bad luck, but I never seem to get enough combat capable hearthlings to defend my town. With the new focus on combat, shouldn’t higher strength and higher spirit hearthlings be more common too?


#2

there is an option to randomize Hearthling stats. I noticed once I checked that I started getting more 4-6 in all 3 and a few 2-3 in all rather then what seemed to be a 3-4 ave in all


#3

That’s good to know. I didn’t know there was a setting for that. Hopefully it makes a difference because I’ve been getting massacred since the combat update.


#4

If you’re playing Rayya’s it’s slightly harder to get combat hearthlings because Rayya’s has a min Mind of 2.


#5

you could just change the stats that you start with. There is a file that lets you decided with what stats they start.


#6

HI @Karede
Can you give us a list of all your hearthling’s stats so I can determine if the balancing is off?

For some context:
In A16, hearthlings have a stat distribution curve now, so they have at least 9 stat points total (but no more than 13, I believe)
Also, in A16, courage is not as important for combat units. A16 Combat units will only run away from low courage if they are being hit. Thus courage is mostly important for knights. A footman can get away with low spirit if there is a knight around.

Thanks
-Yang


#7

Unfortunately I no longer have that save game. I delete and start over every time there is an update. If I run into the problem again though I will make sure to log their stats. Thank you for trying to help though.