Newb wants to model an Ulfberht

But I think I saw somewhere a post referring to the devs recommending to model as small as possible to begin with and scale up when needed. @voxel_pirate did an example of this with a boat, where it looked weird at first with 1-thick walls but scaled up and manual polished it was 2-thick and looked much more “Stonehearthy”.

Also @voxel_pirate if you want to include the Hearthberht.qmo on that collection page I’m cool with that.

@SteveAdamo about how far away will we typically be? Are the YouTube demo vids a good representation of where we’ll typically be viewing from? If so, I think the +H will be ok, but agree trying to spell anything out will probably just look like a squiggle mess, especially as the sword is moving around being swung.

Well, I guess now I wait for beta to see what sort of crafting and stat mods I can do. In the mean time, maybe I’ll go model a cow (euphamism for modeling random stuff). Bart Simpson - “don’t model a cow, man!”