I’m enjoying all the new stuff, and it’s nice to get it so fast. But it’s also a curse. I’m not talking about save incompatibility, but - the venture into the great unknown. Because I have no clue what’s new in each update, or often, what’s removed. I was hoping to report how I felt when I finally got a city together now that my save’s held for a while, but I feel like I’ve got to rush it before more’s changed. So here goes.
The name tooltips were really nice, and even though having them on every selectable item was a bit much and I can see why you took it out after feedback, I’m already missing hovering over my Hearthlings. The new unit frame is great, but for me, it’s not a substitute.
My carpenter has some significant “mood swings” - appeal drops as he goes to fetch items from the stockpile and raises again when he moves back to his workshop. Crates might help but it seems a little odd that he hates a natural part of his job so much.
I like the new furniture, but I’m missing the old look for a few items. Will we see some traditional items again in higher tiers, or are they going to be replaced with the new versions forever?
Appeal vision highlights the log in a fire pit as unappealing, even though it’s more or less offset by the appeal of the fire pit itself. Not critical, just makes things a little messy.
I guess I’ll update this thread as I run into more. Anybody else feel the same way about the unstable builds, though? I love it, don’t get me wrong, but there’s a little panic.