I did search for this, but didn’t see it come up. Apologies if this is a duplicate.
I originally thought I’d had a new hearthling spawn in a tree and subsequently die, however this was not the case. Somehow, my Carpenter got himself stuck in the top of the tree, and died.
I remember an error popping up at the time, but didn’t think to screenshot it. I really have no idea why my carpenter would have been there, as he’d been happily making chairs not a few minutes earlier.
I’m running the Steam version of 294 x 64.
System Specs:
Intel i7-3770 3.4Ghz
16 Gigs RAM
GeForce GTX 770
Corsair Force 3 SSD
Windows 7 64x
I totally would have assumed so myself! The only reason I know for sure it was the carpenter, is that mine was gone and the saw was under the tombstone. It was a sad day, for he was a master of his craft.
Someday new players are going to be very, very confused at our referencing of old bugs in reply to new bug reports. Oh well, that’s just the way this community is.
I know it’s small in the picture, but I wanted you to be able to see the tombstone is on top of the tree. Somehow, he got up there, and died. I never made a ladder up there, so he teleported himself somehow and met his fate.
i think he may have died under the tree actually, as ive had items i bought appear in a tree instead of the open space underneath it. its almost like the itams go to the highest y hight possible, even if there is a spot under that (which makes sense i guess…)
It’s possible, but without an active combat scenario happening, and being very near to the food, I just don’t know how he died. All I can guess is he either got stuck on top of the tree somehow and starved or the tree bugged out and killed him. He did such fine work too.
I’ve had similar in A10 with my trapper - he somehow teleported onto the cliff above my village, and starved to death. Even when I went back to a previous save & built a ladder etc, he never quite made it down in time .