Summary:
While playing with the multiplayer version, the hearthlings of one of the players disappears for no reason. I get a bug report:
release-835 (x64)[M][C]
No matching overload found, candidates: Cube3 translated(Cube3 const&,Point3 const&)
stack traceback:
radiant/modules/commons.lua:53: in function ‘report_traceback’
radiant/modules/commons.lua:64: in function <radiant/modules/commons.lua:58>
[C]: in function ‘translated’
stonehearth/data/traits/cultist/cultist_trait.lua:129: in function ‘_get_statues_nearby’
stonehearth/data/traits/cultist/cultist_trait.lua:90: in function ‘_consider_praying’
stonehearth/data/traits/cultist/cultist_trait.lua:49: in function ‘_on_hourly’
stonehearth/data/traits/cultist/cultist_trait.lua:21: in function ‘fn’
radiant/controllers/nonpersistent_timer.lua:56: in function ‘fire’
radiant/controllers/time_tracker_controller.lua:86: in function <radiant/controllers/time_tracker_controller.lua:86>
[C]: in function ‘xpcall’
radiant/modules/commons.lua:73: in function ‘xpcall’
radiant/controllers/time_tracker_controller.lua:86: in function ‘set_now’
…hearth/services/server/calendar/calendar_service.lua:430: in function ‘_on_event_loop’
…hearth/services/server/calendar/calendar_service.lua:46: in function ‘instance’
radiant/modules/events.lua:291: in function <radiant/modules/events.lua:285>
[C]: in function ‘xpcall’
radiant/modules/commons.lua:73: in function ‘xpcall’
radiant/modules/events.lua:285: in function ‘trigger’
radiant/modules/events.lua:405: in function ‘_trigger_gameloop’
radiant/modules/events.lua:453: in function ‘_update’
radiant/server.lua:66: in function <radiant/server.lua:63>
Notes:
Trying to reconnect didn’t work. I’m not the host.
Version Number and Mods in use:
No mods, multiplayer version.
System Information:
SO: Windows 8
GPU: Nvidia GTX GeForce 970
CPU: Intel I7 4770
RAM: 16GB DDR3