user id b17bddbc-bf05-4add-9438-aa7f5d2fe66b
release-838 (x64)
…onehearth/components/building/building_component.lua:1871: attempt to index local ‘building’ (a nil value)
stack traceback:
[C]: ?
…onehearth/components/building/building_component.lua:1871: in function ‘filter_fn’
radiant/modules/terrain.lua:269: in function ‘get_entities_in_region’
…onehearth/components/building/building_component.lua:1868: in function ‘compute_structure_adjacencies’
…onehearth/components/building/building_component.lua:1916: in function ‘_compute_spatial_dependencies’
…onehearth/components/building/building_component.lua:1834: in function ‘_compute_dependencies’
…onehearth/components/building/building_component.lua:470: in function ‘set_active’
stonehearth/services/server/build/build_service.lua:98: in function ‘set_active’
stonehearth/call_handlers/build_call_handler.lua:11: in function <stonehearth/call_handlers/build_call_handler.lua:9>
release-838 (x64)
c++ exception: lua runtime error
stack traceback:
the error appers, if the other bilds a bilding, in this case a predefined house, and noch hearthling bild anymore, his hearthlings and my hearthlings. -.-
release-838 (x64)
…onehearth/components/building/building_component.lua:1871: attempt to index local ‘building’ (a nil value)
stack traceback:
[C]: ?
…onehearth/components/building/building_component.lua:1871: in function ‘filter_fn’
radiant/modules/terrain.lua:269: in function ‘get_entities_in_region’
…onehearth/components/building/building_component.lua:1868: in function ‘compute_structure_adjacencies’
…onehearth/components/building/building_component.lua:1916: in function ‘_compute_spatial_dependencies’
…onehearth/components/building/building_component.lua:1834: in function ‘_compute_dependencies’
…onehearth/components/building/building_component.lua:470: in function ‘set_active’
stonehearth/services/server/build/build_service.lua:98: in function ‘set_active’
stonehearth/call_handlers/build_call_handler.lua:11: in function <stonehearth/call_handlers/build_call_handler.lua:9>
release-838 (x64)
c++ exception: lua runtime error
stack traceback:
I’m attempting the multiplayer and no errors popped up but the menu for my stonehearth characters isn’t popping up, I cant edit stockpiles either. The other person on my server can access the character sheets for their villagers but I can’t. Mods installed are listed here
I then exited my game and started it again singleplayer and it worked fine, multiplayer just seems bugged out
@kanalgrufti, did those errors appear when using the old building editor, or the new building editor?
@lazyspyfroggie do you mean that you couldn’t see your hearthling’s character sheet? Or the other player hearthlings character sheets?
How many players were in that multiplayer game? Just 2?
When I clicked my hearthlings their little menue wouldn’t show, and the list of hearthlings wouldn’t show either, there were 2 people online.
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