A cosmetic bug (or intentional?). Whenever you move an object/furniture outside the custom building’s foundation floor, it becomes a “separate entity” as if it was placed normally like an ordinary object. This occurred while I was building my own personal solo Carpenter’s Workshop, where I click-dragged the log pile outside the floor.
Ghosted object becomes a separate object entity when dragged outside a custom building draft
Steps to reproduce:
- Place a floor to create a custom building draft
- Place an object.
- Click-drag the object outside the building’s foundation floor.
- Click on the entity outside the foundation floor.
The entity dragged and placed outside the floor is separated from the drafted building.
The entity is now a separate ghost object, but now you can’t remove it – except through the ‘destroy’ console command.
Not sure if workers would get to the separated entity and place it. But I rather not make the game any worse and left it paused there. Used console to ‘destroy’ it.
It would be difficult to explain it through screenshots.
Version Number and Mods in use:
release-763 (x64) | No mods (Vanilla)
Windows 10 64 Bit | Intel® Core i5 CPU 760 @ 2.80 GHz | 8GB RAM Memory | NVIDIA GeForce GT 730