Did anyone notice the enemy development is only 20%?
I know there are going to be bosses and more enemy’s but 2 things fear me or bother me.
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If i or you had to defeat a 20 army Goblin Attacking you when you just got 5 or 7 Footman because you couldn’t get enough recourse to get more people. What will be do or you?
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If there are going to be bosses with abilities, such as explosion or fire, or maybe a very strong troll, but the thing that i would want to be added or people want. Is dragons!
- Kinda then, you need to say good bye to your village if you are going to be attacked by one of these.
Yeah there’s still a lot to do for the enemies, but at the same time there’s also a lot left to do for the hearthlings.
I mean, there’s still no ranged combat yet, and magic isn’t in the game yet. Also expect to see more armors and weapons at least when the (*spoilers*) armorsmith and weaponsmith are introduced into the game.
There’s also a balancing issue with all this, there should be no challenge too great that your town couldn’t handle; if you don’t have enough resources to have more than 5 footmen, then a large army of goblins shouldn’t come and storm you. Same goes for titans and dragons and enemies with special abilities; all of these will be balanced (most likely) so your town can handle the threat.
So yeah, I’m not really worried. 
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Failing all else, I believe @sdee has mentioned the possibility of difficulty settings in the future a few times?
Should it take too long for those to be put in the vanilla game, mods can always modify that sort of stuff.
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Please, do take the time to read this:
http://stonehearth.net/stonehearth/
Some of us WANT challenge, in fact alot of us. So they have a whole system set up specifically for the game to be smart enough to tell the difference between those who enjoy challenge, and those who are weenies.
Essentially, if you want a horde attacking you, , you have to TRY to get them to attack you, by angering lots of different people. Oh yeah, and conquest.
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