Money sinks šŸ’ø

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Itā€™d be interesting if crafting recipes cost a coin or few each, as a show of paying your craftsmen to work

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Along those same linesā€¦ perhaps you could throw more gold at them to ensure a higher quality tier that gets produced.

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New idea for money sinks: make drystones extremely expensive to buy from merchants. :stuck_out_tongue:

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I read that with the new ACE 0.9.3 update that you can now smelt coins into gold ingots and gold ingots back into coins, check it out!

Hey, you all, I have came across this problem my self, and I think it might be a solution to be able to ā€œpayā€ for some quests. Meaning that some quests required you to pay for some reason. If you are imaginative enough, it could solve the problem. For example: I read that in ACE there are plans for a crazy pirate NPC. He could give you a quest for a ā€œlost treasureā€. He would ask you to pay a large amount of money to support his journey. And than you could get some reward