[MOD] stonehearth: combat balance r122.0.3, Updated 8/30/2014


#1

r122.0.3 released 8/30/2014

Hey all wombat here, I present a mod to balance out combat a little.

Download Link:
https://app.box.com/s/wrv1fqt2z35ch8xbzg53

Instructions:

  1. Download the zip.
  2. Open the mod folder in your stonehearth local content.
  3. Extract the zip to this location.
  4. Play!

Changes:

  • Goblins have less hit points.
  • Cloth armor adds +10HP
  • Leather armor adds +20HP
  • Shields are equippable, +20HP and increased chance to block. This will stack with either armor type.
  • Added the sergeants cape, adds +20 willpower (+20HP), creatable at
    the weaver.
  • Goblins blobs now smaller.
    -Added the militia spear, workers use it in combat.

I’m not 100% on the increased block chance, it appears to working but if anyone wants to run some test and see that would be great.

Changelog:[MOD] stonehearth: combat balance r122.0.3, Updated 8/30/2014


[Questions] Some questions about the mod barriers
Post your Alpha 4 Screenshots!
Was just slaughtered by the biggest goblin raid I've ever seen
Day Two Worker Suit Error
#2

cool will try it out


#3

And yet again Wombats ascend the hierarchy of awesome… hug a wombat today!

Cheers for the mod.


#4

How do I get this mod?


#5

Download it and drop it into your Stonehearth mods folder. If you are on Steam and Windows 7 go to your C drive then program files (x86) then steam then steamapps then common then stonehearth then mods


#6

Btw would it be okay if i make a Video of this mod tomorrow? i am going to start doing that more soon as stonehearth gets biger


#7

Thanks a lot! This’ll be my first mod download and hopefully will lead to many more


#8

WOW thanks a lot this is epic now my guys do not get killed so quick i have one dude with a shield and leather armor and he is doing just fine . . . . . . so far lol


#9

wow… excellent work @Wombat85! will definitely give this a go tonight…

+5 internet points to you sir! :smile: :+1:


#10

added instructions to install. Thanks for the positive feedback all. Of course you can video it.


#11

Paiging @Swift_Cube

Dang very nice job! I’ll have to find some time to test it out :stuck_out_tongue:


#12

r122.0.2 uploaded 8/22/2014

Changelog:
Added the sergeants cape.
Added the small shield buff icon.


#13

screenshot, or it didnt happen… :stuck_out_tongue:


#14

will try out now :smile:


#15

Welp, i’m sold. Wasn’t going to try this as i’ve not had trouble with goblins… but capes? Yes please.


#16

just going to leave this here:



#17

WHAT!?!? Are you saying it’s possible to give my samurai sashimono (flags) if I wanted too. o.O


#18

I hope you realize this just opened a lot of barriers of what people can do THIS early, I dont think this has been done yet. Good on you.


#19

Ive explained elsewhere how to do it but for the render type you just use:

“stonehearth:equipment_piece” : {
“slot” : “torso”,
“render_type” : “attach_to_bone”,

With the slot as the part of the skelton you want to attach to. Look in the skeleton file for the list of available locations.


#20

So this meant that it didnt matter that the models were even?