r122.0.3 released 8/30/2014
Hey all wombat here, I present a mod to balance out combat a little.
Download Link:
https://app.box.com/s/wrv1fqt2z35ch8xbzg53
Instructions:
Download the zip.
Open the mod folder in your stonehearth local content.
Extract the zip to this location.
Play!
Changes:
Goblins have less hit points.
Cloth armor adds +10HP
Leather armor adds +20HP
Shields are equippable, +20HP and increased chance to block. This will stack with either armor type.
Added the sergeants cape, adds +20 willpower (+20HP), creatable at
the weaver.
Goblins blobs now smaller.
-Added the militia spear, workers use it in combat.
I’m not 100% on the increased block chance, it appears to working but if anyone wants to run some test and see that would be great.
Changelog:[MOD] stonehearth: combat balance r122.0.3, Updated 8/30/2014
9 Likes
And yet again Wombats ascend the hierarchy of awesome… hug a wombat today!
Cheers for the mod.
3 Likes
Download it and drop it into your Stonehearth mods folder. If you are on Steam and Windows 7 go to your C drive then program files (x86) then steam then steamapps then common then stonehearth then mods
2 Likes
Btw would it be okay if i make a Video of this mod tomorrow? i am going to start doing that more soon as stonehearth gets biger
1 Like
Thanks a lot! This’ll be my first mod download and hopefully will lead to many more
1 Like
WOW thanks a lot this is epic now my guys do not get killed so quick i have one dude with a shield and leather armor and he is doing just fine . . . . . . so far lol
Wombat85:
I present a mod
wow… excellent work @Wombat85 ! will definitely give this a go tonight…
+5 internet points to you sir!
5 Likes
added instructions to install. Thanks for the positive feedback all. Of course you can video it.
4 Likes
Paiging @Swift_Cube
Dang very nice job! I’ll have to find some time to test it out
2 Likes
r122.0.2 uploaded 8/22/2014
Changelog:
Added the sergeants cape.
Added the small shield buff icon.
2 Likes
screenshot, or it didnt happen…
1 Like
Solus
August 22, 2014, 3:48pm
15
Welp, i’m sold. Wasn’t going to try this as i’ve not had trouble with goblins… but capes? Yes please.
2 Likes
just going to leave this here:
7 Likes
WHAT!?!? Are you saying it’s possible to give my samurai sashimono (flags) if I wanted too. o.O
3 Likes
I hope you realize this just opened a lot of barriers of what people can do THIS early, I dont think this has been done yet. Good on you.
6 Likes
Ive explained elsewhere how to do it but for the render type you just use:
“stonehearth:equipment_piece” : {
“slot” : “torso”,
“render_type” : “attach_to_bone”,
With the slot as the part of the skelton you want to attach to. Look in the skeleton file for the list of available locations.
5 Likes
Wombat85:
ve explained elsewhere how to do it but for the render type you just use:
“stonehearth:equipment_piece” : { “slot” : “torso”, “render_type” : “attach_to_bone”,
With the slot as the part of the skelton you want to attach to. Look in the skeleton file for the list of available locations.
So this meant that it didnt matter that the models were even?