Do you know how to reproduce it? I just tested it myself and it worked fine.
@ChickenNuggers, this mod isn’t really touching that part of the game. RepeatPan explained it in a post above, but essentially it would require a lot of work to implement a system that does just that. It’s definitely something that I, and many others I believe, would like to have though. Edit: Just saw the DT and have now a better insight of what you’re talking about. Indeed, the problem is that the crafter(s) could recieve a looong of items being added to their crafting order. It’s not hard to implement something like this, it’s just hard to not over-encumber the crafters this way. I chose to do it simply because not having it would be a bit pointless considering what the mod is supposed to do.
so redownload from googledrive to make sure its the newest version xD
i get this error
develop-2998 (x64)…arth/services/server/inventory/inventory_tracker.lua:107: stack overflowstack traceback:
[C]: ?
…arth/services/server/inventory/inventory_tracker.lua:107: in function 'get_tracking_data’
smart_crafter/smart_craft_order_list.lua:216: in function '_sc_get_ingredient_amount_in_storage’
smart_crafter/smart_craft_order_list.lua:36: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function ‘add_order’
…
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
smart_crafter/smart_craft_order_list.lua:73: in function 'add_order’
stonehearth/components/workshop/craft_order_list.lua:74: in function <stonehearth/components/workshop/craft_order_list.lua:68>
i get this everytime when i try to produce something (with or without enough resources xD)
Fixed the bug that @Wiese2007 showed me (thanks Wiese!). Turns out it wasn’t something specific for Alpha 17, but something that showed itself thanks to some new recipes that came with Alpha 17.
Anyhow, look at the OP for links to the new version.
There will occasionally be errors when I attempt to craft something without having the prerequisite materials (such as trying to queue up a forge without any stone). I didn’t think to screencap it, but I will next time if I see it again.
This time it’s a general performance update, it’s much faster now to process a crafting order in order to place other orders. Also, it works better now when saving and loading your games. Look at the OP for the updated links.
Also, I just noticed that: the mod has been downloaded more than 1000 times!
That really took me by surprise, I greatly appreciate all of the support you have given for this mod, it goes without saying that it makes me a happy modder, so thank you all!
Fixed a bug where the hearthlings sometimes didn’t start building a structure. The download links in the op have been updated,
Also, I noticed that when starting a brand new game, the mod won’t work at all. I don’t know why, when, or how this happens, but the mod works when loading up a saved game. So for all you that are starting a new game, and are using this mod, the very first thing you should do, after placing down the town banner, is to save and load; it’s a workaround until I find the culprit.
Fixed this nasty little bug. It’s something that would only come about when playing a faction that provides their own crafter job that overrides an existing one, in this case it was because of RC’s potter.
All the download links in the first post have been updated.